The title of this article is relevant to designers of any level: "Why Designers Don't Like Their Own Work". Here are some quotes I most relate to as an undergrad:
"...seeing someone else’s finished piece without going on their journey is always going to appeal more than your own work."
The comforting thing about being an undergraduate designer is that you often have your colleagues aboard the struggle-boat right next to you, night after night. Everyone goes through the assignment together and we laugh, cry and sweat over our issues with one another. We get to see each others progress and work ethics. My program is great because everyone has such different styles and tastes, that it is very easy to support one another and give constructive feedback. There is rarely anyone trying to purposely put down another students work -- at least not to their face, hmm. In terms of the outside world, there is so much successful, creative, amazing, why-didn't-I-think-of-that work out there, it can be discouraging. Yet, we don't really know what the designer(s) had to go through to get to these final products. So it's encouraging remind ourselves that every designer has their issues, but their final products rarely suggest it.
"I was far more impressed by the result when it belonged to someone else. Tunnel vision happens when you don’t share the process with others."
I never think I have tunnel vision until something I have been working on alone under my bed or in a tent somewhere is exposed to someone other than myself. Even when the other persons eyes and my own eyes are staring at the design, I exit the tunnel and see so many new factors. I usually don't ask for much advice but I'm going to try more to include other designers and my professors in my pre-critique.
"...But doubt can be your greatest ally. Without it, there’s every chance your work will become stale and repetitive."
I rarely doubt myself. But I have a very scattered brain which makes it difficult for me to settle on concepts for projects. I act on impulse almost always, and I am confident in myself to come up with concepts and designs. It's exciting, and it's one of my strongest design//general assets. I do often get stuck in a project when it's not possible for me to go back even though I am desperate to change everything. A semester-long project idea is usually changed up until the last two weeks. That's always part of my process and I wouldn't change it.
"If someone hired you, they did because they like your work. It’s about time you did too."
>>READ THE ARTICLE HERE <<